Experiments in Automated Generation of Games

Experiments in Automated Generation of Games

Basics, Concepts and Methods

LAP Lambert Academic Publishing ( 2010-10-08 )

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Electronic, video and computer games have captured the interest of younger generation during the past years and have become the primary source of relaxation and fun for many. The public demand for choices in computer games has increased and there is a need to automate the process of game development. In this book we introduce a methodology for automated generation of entertaining games. The genres we address are board based games and video games. We use evolutionary algorithms to generate new and entertaining games using our proposed entertainment metrics as the fitness function.

Book Details:

ISBN-13:

978-3-8433-6024-1

ISBN-10:

3843360243

EAN:

9783843360241

Book language:

English

By (author) :

Zahid Halim
A. Rauf Baig

Number of pages:

148

Published on:

2010-10-08

Category:

Application software