Robot and PLC programming for an interactive game

Robot and PLC programming for an interactive game

Automation of the game and electronics wiring

LAP Lambert Academic Publishing ( 2010-12-02 )

€ 49,00

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Over the last years, technology has increased exponentially; more and more people want now to keep themselves updated on the new technology. In the field of the games, interactive games are nowadays the most popular. The core of this book, therefore, is based on the explanation of how a robot cell has been constructed. This involves the automation of the game that will be built as well as the electronics wiring of the devices needed on the project. The structure of the project consists amongst others of an ABB robot, a board where obstacles with different shapes are placed and a magnetic ball. The player tries to move the ball around the board with a motion control which lets the board to move in all directions and the aim of the robot is to put the obstacles in different places in order to create various paths. There are also lights with different colours on the board enabling the player to avoid the obstacles and to pass the ball through the light. That thing allows the player to win points. The creation of the robot cell for playing games should encourage people interested on this technology as well as attract young people to the field of engineering.

Book Details:

ISBN-13:

978-3-8433-7679-2

ISBN-10:

3843376794

EAN:

9783843376792

Book language:

English

By (author) :

Lara Aicart Verduch
Aránzazu Osma Osma

Number of pages:

60

Published on:

2010-12-02

Category:

Electronics, electro-technology, communications technology